That darn digital divide...
This is less a rules based, mechanical kind of observation.
My players had reached this fever pitch of drama in our current Kult adventure (which we started for Halloween, but it keeps going). One of the characters, Paige, a teenager, slipped out to go drinking with his friends in the abandoned amusement park next to his house. Another character, who plays Paige's uncle (Logan) is also Paige's "guardian" as Paige is a cult survivor and his father, played by another player (Theo), is a drunk. Theo and Logan went looking for Paige, saw some weird stuff, leading them to believe that the cult is back in action, and then suddenly, their GPS tracker showed that Paige was back home. For Paige it had all been a dream, but for the characters it had been a harrowing experience complete with psychotic transients and weird man-eating cockroaches.
So, they bust into Paige's bedroom to confront him about what he was doing out in the park. Mind you, that was all a dream for him, so their acting crazy. Plus, Theo is clearly drunk because Kult is kind of "Disfunction: The Role-Playing Game," and the uncle is openly admitting to having put trackers on his teenage nephew. I think anyone who is or has ever been a teenager is going to find that a little problematic. Plus it really is 2 in the AM and they've woken the kid up from a dead sleep.
The players begin to Role Play this! And that's when my damned internet cuts out.
So, I text them and go downstairs and reset the router and then my computer won't find the internet, so all of this takes forever and a day, and I come back, and it is only then that my players realize that I've been gone the whole time and have missed what, according to them, may have been the best role playing of their lives. We're all in our late 40s. I've been playing with all of these guys since high school. One of them since I was 10!
Curse you Spectrum!
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